COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Theory and Practice of Digital Video Editing
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CDM 490
Fall/Spring
2
2
3
5
Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives This course aims to teach the aesthetic tools of film editing language through theory and practice. Students will develop the components of cinematic storytelling through the field of editing.
Learning Outcomes The students who succeeded in this course;
  • Define the role of editing in film language
  • Obtain fundamental editing skills and advance editing theory
  • Utilize different tools of film language in cinematic storytelling
  • Acquire the ability to visualize the process from pre-production to post-production
  • Articulate the role of stylistic and aesthetic features of editing techniques
Course Description This course combines theoretical work and film editing practice. Each class will start with a theoretical framework and scene breakdown, followed up by in class assignments on digital editing practices. Students will both shoot and edit in order to develop their cinematic storytelling style and aesthetic.
Related Sustainable Development Goals

 



Course Category

Core Courses
Major Area Courses
Supportive Courses
X
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction
2 Principles of Continuity Editing/Parallel Editing/Non-Linear Editing In Class Assignment Screening: The Cutting Edge: The Magic of Movie Editing (2004) Sergei Eisenstein, Film Form: Essays in Film Theory. Edited and translated by Jay Leyda, Harcourt, Brace & World, Inc, 1949, New York. Selections from Chapters 1, 4 & 6
3 1st Assignment, in class editing K. Dancyger (2011) The Technique of Film & Video Editing: History, Theory, and Practice, p. 391-398.
4 Dialogue Editing/Sound Editing 2nd Assignment Chapter One and Eleven: John Purcell, 2007. Dialogue Editing for Motion Pictures: A Guide to the Invisible Art. Focal Press.
5 Dialogue scene/Sound editing cont.
6 Dialogue scene/Sound editing cont.
7 Dialogue scene/Sound editing cont.
8 Rhythm and Emotion/Fight Scene 2nd Assignment due Walter Murch, 1995, In the Blink of an Eye: A perspective on Film Editing. Silman-James  Press.
9 Fight Scene Shooting and Editing 3rd assignment
10 Grading 4th assignment
11 Shooting/Editing Final Project
12 Shooting/Editing Final Project
13 Editing final project
14 Final submission
15 Review of the semester
16 Review of the semester
Course Notes/Textbooks
Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
Laboratory / Application
Field Work
Quizzes / Studio Critiques
1
30
Portfolio
Homework / Assignments
4
60
Presentation / Jury
1
10
Project
Seminar / Workshop
Oral Exam
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
6
100
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
2
32
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
2
Study Hours Out of Class
0
Field Work
Quizzes / Studio Critiques
1
8
Portfolio
Homework / Assignments
4
10
Presentation / Jury
1
5
Project
Seminar / Workshop
Oral Exam
Midterms
Final Exams
    Total
117

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to define and discuss the history, underlying concepts and theories of cinema and digital media.

2

To be able to develop a storytelling idea for cinema and digital media arts by using creativity and critical thinking.

X
3

To be able to operate specialized technical equipment and competently use software in the fields of cinema and digital media arts. 

X
4

To be able to execute the main tasks in the pre-production, production and post-production of an audio-visual work at the basic level including screenwriting, production planning, operating the camera, sound recording, lighting and editing.

5

To be able to perform a specialized task at an advanced level either for pre-production, production or post-production of an audio-visual work.

6

To be able to discuss how meaning is made through works of cinema and digital media; in what ways economics, politics and culture affect visual representation; how the conditions of production, consumption, distribution and interpretation shape images.

X
7

To be able to perform specialized tasks for creating digital media narratives with interactive elements.

8

To be able to conduct a critical analysis of a film or a work of digital media arts from technical, intellectual and artistic points of view.

9

To be able to take individual responsibility of a film or a digital media work from scratch to product in a problem-solving manner.

10

To be able to work as a crewmember by following norms of ethical conduct and taking initiative to improve the ethical standards of his/her working environment.

11

To be able to collect data in the areas of Cinema and Digital Media and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1).

12

To be able to speak a second foreign language at a medium level of fluency efficiently.

13

To be able to relate the knowledge accumulated throughout the human history to their field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest